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This is a research article. I write and research and formulate my theories in this format. Forgive my mess. If you’d like to read it, be my guest!
The web has turned the world on it’s ear, no less the #entertainment industry which is about to open up and go social. #socialent #dotjenna
YouTube, Gaming & Social Media Dominate Over TV Watching
Welcome to Social Entertainment – Annual Report 2011 [The most complete data on your audience ever compiled]
Three Dimensional Social Entertainment
The Shift to Social Entertainment
Report: Social Entertainment Making Us Passive – Read Write Web
Majority of 2nd Screen Behavior is BEFORE the Event, Not After
Dos & Don’ts of Hashtags for TV Shows & Commercials
Cross Media – Pushed: The same or minor variations of content placed or pushed onto different platforms in different forms. #entertainment
Crossmedia communication is communication in which the storyline will invite the receiver to cross-over from one medium to the next. Making it possible to transform from one-dimensional communication (sender -> receiver(s)) to multi-dimensional communication (sender(s) <-> receiver(s)). Good crossmedia communication enhances value of communication: The level and depth of (message) involvement more personal, relevant & powerful.
(Wikipedia)
Audiences are creating their own entertainment content. #socialmedia #entertainment
RT @GaryPHayes “Audiences become tv channels.” [Wow] #entertainment #socialmedia
The future: http://en.wikipedia.org/wiki/Machinima
Web 1.0 – Connecting people to information; Web 2.0 – Connecting people to each other; Web 3.0 – Connecting EVERYTHING via @ischafer